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Bug
#76
- Possible mem leak
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bug list
Reporter:
michiel at grendelproject dot nl
Created:
11-14-2001
Project:
dyacclex
GBuilder
Grendel
Priority:
1 - Low
2
3 - Medium
4
5 - High
Component:
commands
gmc
imc3
main
units
webservice
Severity:
Unassigned
Idea
Feature Request
Annoyance
Content
Significant
Critical
Version:
1.0.0a8
1.0.0a7
1.0.0a6
0.4.6
1.0.0a2
1.0.0a1
0.4.5
0.4.4
OS:
All
Windows 95
Windows 98
Windows ME
Windows 2000
Windows NT
Windows XP
Linux
other
To be Closed in Version
Choose One
1.0.0a8
1.0.0a7
1.0.0a6
0.4.6
1.0.0a2
1.0.0a1
0.4.5
0.4.4
Database:
None
Closed in Version
Choose One
1.0.0a8
1.0.0a7
1.0.0a6
0.4.6
1.0.0a2
1.0.0a1
0.4.5
0.4.4
Reported on Site
All
Summary:
Status:
Unconfirmed
New
Assigned
Reopened
Resolved
Verified
Closed
URL:
Resolution:
None
Fixed
Not a bug
Won't Fix
Deferred
Works for me
Duplicate
Assigned To:
Nobody
michiel@grendelproject.nl
nemesis@grendelproject.nl
yatlor@pobox.com
Add CC:
Dependencies:
#150
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Comments:
Posted By:
michiel at grendelproject dot nl
Date
: 12:00 AM On 11-14-2001
GCharacter has no context.free() which might cause extra mem leak, especially when your mud has much progs.
Posted By:
michiel at grendelproject dot nl
Date:
8:45 PM 03-04-2004
GNPC has a GContext instance, now freed (if previously allocated) in GNPC.Destroy()
Posted By:
michiel at grendelproject dot nl
Date:
10:05 PM 02-01-2005
Fix for this bug introduced Bug
#150
.